Upset Experience is a multiplayer survival game in the third person in a totally open world. We analyzed the behavior of the players on survival games that integrated PVP functionality. Each time the result is the same. As soon as the player can kill he does it, which prevents any other interaction between players like exchange, bargaining... The purpose of Upset experiment is to break this routine. Thanks to its sad story, we want the most affected players to decide to take the head of an island and introduce laws to preserve peace.
Each survival you perform in Upset Experience will be different. The laws and duties established by the soldiers who became leaders will greatly change the events and the difficulty of survival on the archipelago.
We want to create a complete survival game that will renew the genre and complexify it, promoting a rich and diverse gameplay to bring together all types of players whether they like the fight between players, the fight against artificial intelligence, construction, adventure, trade, power and difficulty.
The harvesting system allows you to recover resources such as wood, stone, minerals etc. And this while remaining safe. If you want to get a lot of a resource quickly you will have to confront HSE Company by going to the areas where they stock their resources. Will you make the weight?
Battle is an advanced combat system, you can dodge, block your opponent’s blows and use combos to defeat your enemies. Only the best of you will survive. You will be able to use arcs and others of the type for distance fighting.
Each culture has different objects, you can make your own objects or get objects from a merchant.
You want to make some money? You can cook good dishes, cultivate vegetables, repair old objects, make armor and weapons to sell them at any price you want in shops. The other players can go there and buy them. Set a good price and your work will be rewarded.
Are you afraid that no player will buy your items for sale? Very well, in this case, rather go to sell it to the market of the HSE Society. They will buy your items at a fair price.
On the archipelago there are vehicle vendors, if you have money, you can get some. They can be useful for your expeditions to quarries or in different parts of the archipelago.
A train will go around the archipelago. If you do not own any vehicle, this is the ideal means of transport.
There are HSE castles that are located on the archipelago. Each castle is protected by a general and his soldiers. If you manage to beat them all, you will be able to capture the castle and get a nice reward. Players can come to stop you, resist or they will have your loot.
Any crime you commit may be reported, be careful not to be noticed. If you are, and too bad for you, the HSE will send soldiers to get you to jail. If you are important, other survivors will probably come to liberate you
In Upset Experience players will be able to capture parts of the archipelago. All players who deploy their bases in these zones will have to pay a tax to the player who captured them. If the population living in an area exceeds a certain number then that area will be defined as a village. Create where to reach a village is a real advantage to progress in the game, moreover you can thanks to the declarations of raid, raise your village status to get new bonuses such as:
-Better rewards for successful attacks.
-Better reward for successful tusks.
-The possibility of holding more players in your village.
-And a whole bunch of other rewards.
If you are a leader, you will enter the management part of Upset Experience, you will have to manage the pollution emitted by the survivors but also pay attention to the onset of certain diseases. You will also need to regulate hunting in a stable way to avoid overcrowding or extinction of certain species. The same goes for resources.
Do you want to govern everything? Control the archipelago! Go to one of the castles where the HSE crown is hidden ... If you are in possession of this crown, you can access the King's book which allows you to impose or propose laws and taxes the other survivors of the archipelago.
You own a shelter with food, you adopted Charlie a horse that helps you in this early adventure. For the moment, you have always managed yourself. Until this meeting, your first meeting with another soldier of the island. With him, you built a village. The more days went by, the more people in your village grew. This is the first time you have felt this way, but for once, this feeling of betrayal often felt in other similar games does not come to mind. You and your village evolve together and understand as you travel, the mysteries hidden by the archipelago and those who control it. Other villages will try to raid you but you will quickly understand that only two choices are available to you, confront or cooperate with the other survivors. It’s up to you to make the right decision. Once you reach the top of your epic, you will try to become a leader and establish rules but be careful not to abuse this power where the inhabitants of the island might turn against you.
It is up to you to write your own story. You are free to choose even if you have arrived in the game. Take down the leaders of each island, so no coercion will get in your way.
Hunt, kill and skin the wildlife of the archipelago, if you know how to use a bow. You can then make a good dish with the booty of the hunt or sell it.
Our medical system allows you to take care of yourself by visualizing your metabolism. You can manage your vitamins and visualize the state of your organs. This will make it easier to keep you healthy.
You don't like a player? You find it a little too powerful? So go to a village, talk to a seller and he will give you the opportunity to deposit a bounty on the head of any player. Whoever kills him will automatically recover the bounty. On the other hand, if the player hunted survive for the time defined by the player who set the bounty then he will recover the reward.
You can tame horses and then ride them to facilitate your journey in your adventure.
To survive, you will need to build a safe house where you can protect yourself from wildlife and survivors. Store your booty and go on an adventure!
As you go through your various efforts, your body will feel heavy and your ability to recover energy will decrease as you go along. Rest where you take a calorie gain and feel better very quickly.
We have built a diverse and varied ecosystem, each of the islands of the archipelago is different and will offer you a fauna, a flora but also resources unique to each of the islands.
On the archipelago, around the castles lie the cities. It is in the cities that the shops, the mill and other structures are located. Cities are protected by HSE soldiers, pull out a weapon and soldiers will answer you. The peasants will sometimes organize events. For the moment, a peasant organizes fights against increasingly robust soldiers, beat them and you will be rewarded, in the future other events will be organized.
These hangars contain several objects useful for your survival such as electrical wires, etc. Hangars also contain a large stock of wood
You will be able to find chemicals and other substances that will allow you to make doping or explosives.
The quarries include several structures including extractors but the number of ore you will get will depend on the island where the quarry is located.
In mills, you can grind products that will be useful during your adventure.
HSE stores the ingredients of their foods in small inns. Go for a walk and you may find your happiness.
Wind turbines are connected to small generators that recharge batteries created by the HSE Society, go and get it will surely be useful to you.
Hydraulic power plants allow you to produce more cost-effective batteries than wind turbines. The production of these batteries has no impact on the environment.
You will have to survive as much during the day as at night so be vigilant, at night the visibility is minimal. You will be more vulnerable to the attack of other survivors and the fauna.
Sewage treatment plants will allow you to drink drinking water without the risk of getting diseases.
Peasants have barns outside the cities, you can buy products from agriculture.
We are working tirelessly on Upset Experience to build the ultimate survival game. We will continue to develop it continuously until it exceeds our expectations. The game will appear first as an early access and then as a final version.
We work every day, armed with passion to offer you the game of survival you dream so much of. Just so you know, we’re just talking about the early access part, a tiny bit of what we want for Upset Experience. Here are some updates for you planned for the future of the game.
An arena was built on one of the islands. You are a brave fighter? So prove it by participating in the fights in the arena. Those who succeed in winning a certain amount of combat will be rewarded with unique loot.
Each player can be contaminated with one of the many diseases of the archipelago. Be careful what you eat, drink, the environment around you, ... You can go and buy medicine to treat yourself, but be careful, getting it will be difficult. You can also get vaccinated against diseases, but it costs more than just drugs.
On the archipelago, machines and vehicles pollute more than others. Pollution has an impact on animals as well as the players and can cause sometimes fatal diseases.
Farmers will be responsible for exporting HSE material to another city, intercept the convoy and steal the loot.
Nuclear power plants allow you to produce nuclear batteries more cost-effective than those of the hydropower plant. These batteries have an impact on the environment.
Thanks to this system, you can grow vegetables that will be useful for your survival.
We will soon launch the Upset Experience Kickstarter campaign. We want to play with you in our survival game and customized it until it becomes the game we all expect. We will be close to our community and ouvers to the discussion for the improvement of Upset Experience.
Please consider supporting us via Kickstarter, or by passing the word through social networks! If you are skeptical, we would like to invite you to follow us on social networks and to see the progress on your own. We will publish our progress on social media. Stay tuned.
-The Union Interactive Team